MapVoteLA.ini configuration for Telefrag Arena
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Mr.P |
Posted on 05-01-2012 11:30 AM
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Forum Rank
Posts: 623
Joined: 11/02/2009 08:11 AM
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Hello everyone,
I would like to ask you which kind of configuration you use in MapVoteLA.ini file for Telefrag Arena or which you consider the best for this mod.
Which xloc mutator do you use for this mod ?
CustomGameConfig[x]=(
bEnabled=True,
GameClass=Botpack.TeamGamePlus,
NewPrefix=xxxxx,
Mutators=...,
Settings=...
)
Thanks in advance.
greetings,
Pietro |
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-=CoN=-WebAdmin |
Posted on 05-01-2012 01:05 PM
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Forum Rank
Posts: 2888
Joined: 11/21/2008 04:16 PM
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Here is the setup we have on our Head 2 Head server for telefrag:
CustomGameConfig[2]=(bEnabled=True,GameClass=\"Botpack.TeamGamePlus\",NewPrefix=\"TFG\",Mutators=\"CoN_Trans_Arena_V3.CoN_Transloc_Mutator\",Settings=\"bUseTranslocator=FALSE,GoalTeamScore=10,TimeLimit=10,MaxPlayers=2,bTournament=True\" |
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Mr.P |
Posted on 05-01-2012 01:18 PM
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Forum Rank
Posts: 623
Joined: 11/02/2009 08:11 AM
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Thank you very much for the infos.
I notice you have disabled translocator, I think because you already use your own xloc mutator (which is part of the package \\\"CoN_Trans_Arena_V3\\\").
GoalTeamScore property is the same of FragLimit or it is something different ? which is better to use ?
If I want to setup only a frag limit for the match, have I to setup TimeLimit=0 or a time limit is running anyway ?
thanks,
Pietro |
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-=CoN=-WebAdmin |
Posted on 05-01-2012 03:21 PM
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Forum Rank
Posts: 2888
Joined: 11/21/2008 04:16 PM
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Mr.P wrote:
Thank you very much for the infos.
I notice you have disabled translocator, I think because you already use your own xloc mutator (which is part of the package \\\\\\\\\\\\\\\"CoN_Trans_Arena_V3\\\\\\\\\\\\\\\" .
Yes you are correct.
Mr.P wrote:
GoalTeamScore property is the same of FragLimit or it is something different ? which is better to use ?
If I want to setup only a frag limit for the match, have I to setup TimeLimit=0 or a time limit is running anyway ?
No GoalTeamScore is for TDM the fraglimit is used for DM. I would think TimeLimit being 0 would force the match to go until the score is reached. |
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Mr.P |
Posted on 05-01-2012 04:14 PM
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Forum Rank
Posts: 623
Joined: 11/02/2009 08:11 AM
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Thanks again for the infos about Settings properties, very useful.
I worked on MapVoteLA.ini but I never found a complete doc about all game properties used to setup a match.
greetings,
Pietro |
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-=CoN=-WebAdmin |
Posted on 05-01-2012 07:58 PM
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Forum Rank
Posts: 2888
Joined: 11/21/2008 04:16 PM
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you can use just about any setting in the unrealtournament.ini under the deathmatch or teamdeathmatch sections. |
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Mr.P |
Posted on 05-02-2012 01:38 AM
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Posts: 623
Joined: 11/02/2009 08:11 AM
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-=CoN=-Strych9 wrote:
you can use just about any setting in the unrealtournament.ini under the deathmatch or teamdeathmatch sections.
thanks,
Pietro |
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