[SOLVED] Game living its own life in the slow-mo aspect
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-=CoN=-Fievel |
Posted on 05-19-2013 01:01 PM
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Posts: 341
Joined: 04/10/2010 11:28 PM
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I only have this problem while not playing online.
During any gamemode, the game seems to switch between slomo: 1-10 all by itself.
It seems like it gets worse if I am approaching a wall or something concrete in front of me.
I use the Direct 3D10 v15 driver from this site.
Anyone got any idea what this can be?
Edited by -=CoN=-Fievel on 05-31-2013 12:20 PM
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-=CoN=-Beast |
Posted on 05-19-2013 03:49 PM
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Posts: 561
Joined: 10/11/2010 10:40 AM
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try open gl
"Gotta be somebody needs some killin."
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-=CoN=-Fievel |
Posted on 05-19-2013 05:07 PM
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Joined: 04/10/2010 11:28 PM
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I want to fix the problem, not avoid it - besides, the OpenGL driver has the same problem. |
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Motor |
Posted on 05-20-2013 03:06 AM
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Posts: 31
Joined: 10/20/2009 04:51 PM
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-=CoN=-Fievel wrote:
I only have this problem while not playing online.
During any gamemode, the game seems to switch between slomo: 1-10 all by itself.
It seems like it gets worse if I am approaching a wall or something concrete in front of me.
I use the Direct 3D10 v15 driver from this site.
Anyone got any idea what this can be?
This could be a hardware issue. |
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-=CoN=-MoM |
Posted on 05-20-2013 05:35 AM
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Joined: 02/21/2011 10:10 AM
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try delete UnrealTournament.ini and User.ini and restart ut
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-=CoN=-WebAdmin |
Posted on 05-20-2013 08:31 AM
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Joined: 11/21/2008 04:16 PM
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Since this only happens when playing offline, do you run any local mutators while playing? |
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{oToD}Dentures |
Posted on 05-20-2013 09:14 AM
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Posts: 340
Joined: 12/06/2008 11:46 PM
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The Chaos UT mod has an end game "Slow-Mo" Cam mod.
S9 is right, check what mutators you have running.
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-=CoN=-Fievel |
Posted on 05-20-2013 09:29 AM
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Joined: 04/10/2010 11:28 PM
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Tried deleting the .ini files and checking mutators, no mutator is active and deleting .ini didn't help. |
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-=CoN=-WebAdmin |
Posted on 05-20-2013 09:56 AM
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Joined: 11/21/2008 04:16 PM
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Another thing to try to see if it is the UT install or a computer issue is rename your current unrealtournament folder to something like unrealtournament.old and reinstall. If it works then move all the maps, sounds, and music over and go from there with the new install. |
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-=CoN=-Fievel |
Posted on 05-31-2013 12:20 PM
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Posts: 341
Joined: 04/10/2010 11:28 PM
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I found out what the problem was. Atleast I think so.
Went to preferences in the system window, then limited the in game driver fps to something, it was set to 0 wich I believe is unlimited.
It's kinda logical, because when I faced something concrete right in front of me everything was in fast motion because it took less time to render it, thus the fps going nuts, however when I was located in an open area, it was stabilized.
*locks thread*
Edited by -=CoN=-Fievel on 05-31-2013 12:29 PM
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